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Demystifying Disney : a history of Disney feature animation by Chris Pallant

By Chris Pallant

Demystifying Disney: A historical past of Disney function Animation presents a accomplished and carefully up to date exam of the Disney studio's evolution via its lively motion pictures. as well as demanding definite misconceptions about the studio's improvement, the learn additionally brings scholarly definition to hitherto ignored points of up to date Disney.

Through a mixture of financial, cultural, historic, textual, and technological methods, this publication presents a discriminating research of Disney authorship, and the authorial claims of others operating in the studio; conceptual and theoretical engagement with the buildings of ‘Classic' Disney, the Disney Renaissance, and Neo-Disney; Disney's dating with different studios; how yes Disney animations problematise a homogeneous analyzing of the studio's output; and the way the studio's animation has replaced on account of new electronic applied sciences. For all these attracted to gaining a greater realizing of 1 of cinema's preferred and cutting edge studios, this may be a useful addition to the prevailing literature.

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Sample text

While we have discussed the strategies employed at Disney to enhance the realism of their animation during the production of the animation cels, we have yet to consider how similar results were achieved through the profilmic arrangement of cels. We are, of course, referring to the Studio’s use of the multiplane camera (see Chapter 2), which, by fixing cels at various distances from the lens, was able to simulate depth-of-field. Essentially, depth-of-field refers to the ‘range of distances before the lens within which objects can be photographed in sharp focus’ (Bordwell and Thompson 2001, 202).

Thomas and Johnson outline twelve basic mechanical principles of animation: squash and stretch, anticipation, staging, straight ahead action and pose to pose, follow through and overlapping action, slow in and slow out, arcs, secondary action, timing, exaggeration, solid drawing, and appeal (1995, 47). Primarily, these practices were encouraged because they added a sense of ‘realism’ to Disney’s animation. On the development of these principles, Thomas and Johnson state: ‘As each of these processes acquired a name, it was analyzed and perfected and talked about, and when new artists joined the staff they were taught these practices as if they were the rules of the trade.

Would often be metamorphosed into musical instruments – towels becoming piano rolls, tails turning into violins’ (Canemaker 1994), were a ‘plasmatic’ revelation. Through ‘plasmaticness’ Eisenstein was referring to animation’s ‘rejection of onceand-forever allotted form, freedom from ossification, [and] the ability to dynamically assume any form’ (1986, 5). This style of animation, Eisenstein argued, behaved ‘like . . primal protoplasm, not yet possessing a “stable” form’ and was ‘capable of . .

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