By Mike Mignola, Christopher Golden
From celebrated comedian artist Mike Mignola and award-winning novelist Christopher Golden comes a piece of gothic storytelling like no different. similar to the illustrated stories of previous, here's a lyrical, atmospheric novel of the paranormal—and a chilling allegory for the character of war.[b]
[i]“Why do useless males stand up to torment the living?” Captain Henry Baltimore asks the malevolent winged creature. The vampire shakes its head. “It used to be you referred to as us. All of you, together with your battle. The roar of your cannons shook us from our quiet graves…. You killers. You berserkers…. you'll by no means be rid people now.”
When Lord Henry Baltimore awakens the wrath of a vampire at the hellish battlefields of global battle I, the area is perpetually replaced. For a virulent plague has been unleashed—a plague that even demise can't end.
Now the lone soldier in an everlasting fight opposed to darkness, Baltimore summons 3 previous acquaintances to a lonely inn—men whose travels and fantastical reports incline them to completely think within the evil that's devouring the soul of mankind.
As the boys anticipate their outdated buddy, they percentage their stories of terror and misadventure, and examine what half they are going to play in Baltimore’s undying conflict. sooner than the evening is thru, they'll examine what's required to banish the plague—and the creature who named Baltimore his nemesis—once and for all.
Read or Download Baltimore, or, The Steadfast Tin Soldier and the Vampire PDF
Similar fantasy books
A brand new king reigns atop the Meranthian throne.
King Ronan Latimer reveals victory comes with a price. With magic’s complete recovery, limitations that experience saved Meranthia secure for 2 millennia cave in leaving her borders uncovered. a robust necromancer assessments Ronan’s energy and threatens the kingdom’s hard-won peace. Ronan pushes the bounds of his new magic dealing with a foe bent on developing an undead military and claiming Meranthia’s crown for her own.
By way of exploring haunted citadels, you might want to regularly hold a weapon, belief not anyone and, most crucial of all, be mindful the golden rule: permit slumbering gods lie. There are a few far-fetched rumours in regards to the caverns underneath the fort: a few say the mages left their most deadly secrets and techniques hidden there; others, that fab riches are hidden there; even that gods were imprisoned in its darkest depths.
Rebecca Barnhouse weaves Norse gods, blood feuds, and a terrifying dragon into this incredible retelling of the tip of the previous English poem Beowulf.
When he used to be a toddler, Rune washed up onshore in a ship, in addition to a sword and a pendant bearing the runes that gave him his nickname. a few humans idea he was once a sacrifice to the gods and desired to ship him correct again to the ocean. fortunately for Rune, King Beowulf disagreed. He lifted the boy from the boat and gave him to Amma, a wisewoman residing on a farm a long way faraway from the king's corridor, to elevate as she observed fit.
Sixteen years later, Rune spends his summers laboring at the farm. And at King Beowulf's request, he involves the corridor every one iciness for guns education. yet one way or the other he by no means particularly matches in. many folks nonetheless worry he'll convey a curse at the nation. Then a negative factor occurs. On a lonely crag on a mountain that belongs to the giants, anyone awakens a dragon. it's time for Rune to discover the warrior inside of himself and turn out to the doubters as soon as and for all that he's a real hero.
From the Hardcover version.
Lucius Kane was once pressured to escape Turnitia whilst the Vos Empire destroyed his domestic and his kinfolk. Now, a long time later, he returns to the town that when held him secure. right here he unearths a brand new alternate and joins up with the palms, a thieves guild run with precision and economic system via a grasp of his craft.
But Lucius is a lot more than an insignificant thief. he's a Shadowmage! those practitioners of magic and subterfuge are grasp infiltrators, spies, scouts… and assassins.
Now Lucius reveals his loyalty torn among the palms and his mentor within the mystery society of Shadowmages. And whilst a conflict erupts among the thieves guilds that threatens to scrub the streets of Turnitia with blood, Lucius needs to come to a decision the place his loyalties lie whereas getting to know his burgeoning powers!
- Shadow Games (Chronicles of the Black Company, Book 4)
- Once in a Blue Moon (Forest Kingdom, Book 4)
- The Kinshield Legacy (The Kinshield Saga, Book 1)
- Messenger's Legacy (Demon Cycle)
Extra info for Baltimore, or, The Steadfast Tin Soldier and the Vampire
Encounter Level 12 Frost Worm (147 hp) . If any mammoths survive, Peter suggests they ride the remaining creatures southwards to Dolstev for maximum effect. He has no intention of keeping them after that point. Meanwhile, the two princes are only fleeing into more trouble. Once Winter finds out about what happened at the ranch, he sends more oprichniki to find and destroy them. Nine of the 30 mammoths resist the frost worm's trill effect and begin ramming the walls in a concerted 29 Tsar Rising Chapter Three Endgame Dolstev All the shops are closed.
Dire Rat SQ: Cold Subtype-Cold immunity; double damage from fire except on a successful save. ; AC 15 (+1 size, +3 Dex, +1 natural); Atk Bite +4 melee (1d4); SA Disease; SQ Scent; Fort +3, Ref +5, Will +3; AL N; Str 10, Dex 17, Con 12, Int 1, Wis 12, Cha 4. ; AC 15 (-1 size, +6 natural); Atk 2 claws +8 melee (1d6+6), bite +3 melee (1d8+3); Face/Reach 5 ft. ; SA Ferocity; SQ Scent; Fort +8, Ref +5, Will +6; AL N; Str 22, Dex 17, Con 19, Int 2, Wis 12, Cha 10. Skills: Climb +11, Hide +11, Hide +9, Move Silently +6.
The mammoths were his first attempt, but they won't be his last. Skills: Alchemy +8, Climb +2, Craft (sculpture) +6, Escape artist +9, Hide +5, Knowledge (religion) +2, Listen +7, Perform (gusli) +12, Move silently +9, Handle Animal +11, Profession (guide) +8, Spot +1, Wilderness lore +3; Feats: Craft wondrous item, Scribe scroll, Skill focus (handle animal), Track, Weapon finesse (sickle). If the Tsar fears anything, it is treachery, which he is not particularly adept at. Peter distrusts the established nobility, who are most impacted by his changes and most against his reforms.